I Could've Had A V8! ][ - Michael K. Neylon, Dec. 12, 1995

A Marathon 2 Network Map

EMAIL: mneylon@engin.umich.edu
HOME PAGE: http://www-personal.engin.umich.edu/~mneylon
MAP PAGE: http://www.amug.org/~marathon/mikesmaps OR http://www-personal.engin.umich.edu/~mneylon/maramaps

WARNING!!!!!!!!
(There, that should get your attention :-)

This is a map made for Marathon 2 using Pfhorte 2.0a5.  Because of the earliness of this version, I CANNOT gaurentee the stability of this map on any system but my own.  I AM NOT RESPONSIBLE for any damage that this map may do to your system.  PLEASE PLEASE PLEASE don't yell at me if your system folder gets corrupted, which it shouldn't.  YOU ARE USING THIS FILE AT YOUR OWN RISK!!!

(Ok enough of that...lets get down to business!)

This is a port of my popular "I Could've Had A V8!" map for Marathon.  It features 8 columns that move up and down in a seemingly random pattern.  In this version, I have added some of the features from M2, such as the shotgun, a Hill poly (so that you can play King of the Hill), transparent textures, and a water level that rises and falls.  

Based on what Pfhorte currently offers, I believe I understand the Lighting Controllers and Media Types and how they work together.  I won't go into details here, but feel free to contact me to get more info.  This map shows how to get a rising and falling water level in the level.

This map should be playable in all modes, and features aliens (surprise surprise!). 

Please send me any bug reports to the email above.  Watch for more of my M1 maps out for M2 in the future!

